Texture for original model And Cmake on OpenMVS

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Texture at original mesh

name size comment vertices faces
mesh-original 2.1G Original Block Merge    
mesh-original-building 2.1G Building only    
mesh-original-plant 429M Plant only    
mesh-original-reduce-50p 1.0G maya reduce 50%    
mesh-original-reduce-50p-50p 529M maya reduce 25%    
mesh-original-reduce-50p-50p-50p 265M maya reduce 12.5% 694001 1361715
  • case1
    • params
      • block[0:4]
      • model = mesh-original-reduce-50p-50p-50p
    • cost
      • memory=12G
      • load_image=16m42s
      • assigning=33m56s
      • generating texture atlas=1h52m15s
      • mesh texturing=2h26m13s
      • save=34s
  • 202109072214492021090722153320210907221635
  • 202109072217312021090722182520210907221916

Prepare Requirement of OpenMVS

  • vcpkg install
    • make sure you have specift args --triplet x64-windows
vcpkg install zlib boost-iostreams boost-program-options boost-system boost-serialization eigen3 cgal[core] opencv glew glfw3 --triplet x64-windows
  • add CMAKE_TOOLCHAIN_FILE
    • 20210907230631
  • build with vs 2019
    • 20210907230743

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